package main;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;

public class OptionsState extends BasicGameState {

	public static final int ID = 4;
	Image buttonOn;
	Image buttonOff;	

	@Override
	public void init(GameContainer gc, StateBasedGame sbg)
			throws SlickException {
		// TODO Auto-generated method stub
		//buttonOn = new Image("/res/buttonOn");
		//buttonOff = new Image("/res/buttonOff");
	}

	@Override
	public void render(GameContainer gc, StateBasedGame sbg, Graphics g)
			throws SlickException {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void update(GameContainer gc, StateBasedGame sbg, int delta)
			throws SlickException {
		// TODO Auto-generated method stub
		
	}

	@Override
	public int getID() {
		// TODO Auto-generated method stub
		return ID;
	}

}
